here is an experiment about creating x3d worlds from real time online data.
x3d is xml. thus with some xslt every rss feed can be converted into x3d.
on a local mac or linux box that’s simple. using available online tools is more challenging. i tried yahoo pipes, google mashups and w3c’s xslt service. and here is the proof of concept:
1. use an rss or get some data together in pipes:
http://api.flickr.com/services/feeds/photos_public.gne?…
2. write an xslt stylesheet that gets the interesting parts from the rss and puts it into the right place in x3d. i.e. image links into the url field of a imagetexture. this xslt gets the title of the feed and puts it in a screentextoverlay in a foreground:
http://root.m05.de/rss2×3d.xsl
3. the translation can happen on a local computer or server. i used w3d’s webservice. the result is a short x3d file that prints the feed’s title in the foreground:
http://www.w3.org/2005/08/online_xslt/xslt?xslfile=…
unfortunately instantplayer does not load the file without .x3d ending.