tutorials, tutorials, tutorials..

finally we put instant reality’s tutorial section online. i wrote several tutorials about instant player’s interface, arduino / serial communication,  marker tracking, apple’s sudden motion sensor, java in x3d, followers and dampers, etc..

together with don brutzman’s x3d book this could be a turning point for x3d development. in the last years x3d was a hidden mystery documented by the web3d specification. only a closed circle of people was able to read and understand the spec. a kind of x3d geheimbund. i learned it from our developers in the institute. my students learned it from me. like in joseph weizenbaum’s modern cathedrals of science.

i am teaching x3d in my master course’s “augmented reality” module, too.