instant player public beta 1 released

yesterday the public beta 1 of instantplayer has been released. it is now available for all platforms (os x, linux, windows), which is unique for x3d compatible software. i don’t mind anymore on which platform my applications will run..

the main new features for me are the visionlib marker tracking and the native apple’s sudden motion sensor. the wiimote backend did not make it in this release. i hope it will be included in beta 2 in august.

i wrote a lot of tutorials and examples for this release. they will be published early next week on the instantreality website. the software is part of my master’s course augmented reality module where i am teaching technology strategies for designers.